It's been a while!
Major changes in Pixel Plane 0.2.1:
- New main menu layout:
- Sound effects for:
- score increment
- crumpling up into a paper ball
- explosion!
- A very basic tutorial.
Some less visual, but equally important aspects of the game were also fixed recently:
- Resolved an SSL hash mis-match between what our app was signed with, and what the Facebook SDK was sending.
- Fixed an issue in the Facebook canvas webplayer build that was causing the friends leaderboards to hang indefinitely when a profile picture could not be retrieved from Facebook.
- Created a dialog-window object which can be inserted into the current scene with dyanmic heading, body, and close() callback. This gets used in many places such as:
- Pause screen
- Tutorial
- General error pop-ups.
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